Shin Mega Tensei – Strange Journey – A Nintendo DS Games Blog Review

Shin Megami Tensei: Strange Journey, released by Atlus, is a niche Nintendo DS game that was released in America on March 3, 2010. The release is a first-person dungeon crawler, like Dark Spire, but with a Shin Megami Tensei taste. In SMT: Strange Journey, the player will direct a silent protagonist as he explores the dangers of a gigantic place known as the Schwarzwelt: a mysterious expanding space found at the South Pole that threatens to consume the whole planet. During a mission to investigate the likely threat posed by the Schwarzwelt, the main character will find himself crashing somewhere within it, and the story begins as the main character is introduced to the idea of fighting monsters.

For the most part, Strange Journey is composed of a navigation system and a battle system, with a central hub place to which the player will report between and during stages. You make your way through the maze-like Schwarzwelt while occasionally being interrupted by a random fight. These battles are standard, step-by-step RPG fare in which the player controls a group of monsters to combat different monsters. What differentiates these fights from those found in different Nintendo DS role-playing games is that they start off challenging in every space, so you will have to plan about resource management while exploring, so that you always have enough supplies to survive the trip back to the central rest area.